VOODOO APP WEAPON LIST · UPDATED JUNE 24, 2026

Monster Survivors App Best Weapons Tier List

Plasma Beam is the best general-use target, Chain Lightning excels at scattered crowds, and Shotgun or Sniper should cover focused damage.

Monster Survivors App weapon upgrade screen showing Plasma Beam, Shuriken, Sniper and Blaster
The App has persistent weapon levels and ranks, so current investment can outweigh a small base-tier difference.

Quick ranking

Monster Survivors App Weapon Tier List

This is a general progression ranking, not an official list. It values coverage, focused damage, safety and how easily a weapon fits a balanced loadout. A heavily upgraded lower-tier weapon can still be the correct pick.

Tier Weapon Best Role Choose It When Do Not Force It When
S Plasma Beam
Best all-around target
Crowd clear Long lanes You need broad ranged coverage and enemies are stacking faster than single-target weapons can remove them. Your current copy is far behind in level or the only remaining problem is concentrated boss damage.
S Chain Lightning
Best scattered-enemy coverage
Multi-target Cleanup Threats approach from several directions and you need damage to move between separated targets. Your loadout already has enough crowd coverage but lacks elite or boss focus.
S Shotgun
Best close-range burst
Burst Near threats Fast enemies or elites repeatedly enter close range and you can position safely for a concentrated hit. The stage punishes close engagement or you already struggle to maintain distance.
A Sniper
Focused-damage specialist
Bosses Elites Regular waves are controlled but one durable target survives too long. Small enemies are already filling the screen and you have no coverage weapon.
A Pistol
Reliable baseline
Consistent damage It is one of your better-ranked weapons or you need a dependable slot while building around a specialist. An equally developed option fills the missing crowd or boss role more directly.
A Shuriken
Flexible ranged secondary
Supplemental damage You want another ranged source without committing the slot to close combat. It duplicates a role already covered by stronger, better-ranked ranged weapons.
B Blaster
Investment-dependent ranged pick
Ranged flex Its current level and rank are clearly ahead of your unused alternatives. You would need to divert scarce upgrades from a proven main weapon just to catch it up.
B Fist
High-risk close option
Point-blank damage Your movement and durability can support close contact and the weapon is already well developed. Projectiles, contact damage or crowded paths make close range the cause of your deaths.
B Tempest Relic
Build-dependent specialist
Utility / flex Its current effect completes a loadout that already has reliable damage roles. You are choosing only by the displayed DPS number without considering how the effect behaves.

Why the top three work

Best Weapons by Job

S

Plasma Beam

Best general-use crowd weapon

The App describes Plasma Beam as searing through monsters with precision. Its biggest value is giving one slot a clear identity: remove lines and dense groups before they collapse your movement space.

  • Take early when crowd pressure is the main failure.
  • Pair with a focused weapon instead of a second similar clearer.
  • Do not abandon a much higher-rank main weapon for a weak new copy.
S

Chain Lightning

Best for threats from several directions

Chain Lightning belongs in the coverage slot. It is most valuable when enemies are separated or slipping around the edges of a narrow forward-facing attack.

  • Use when scattered targets cause chip damage.
  • Good partner for Sniper or Shotgun.
  • Do not let coverage replace all focused damage.
S

Shotgun

Best answer to close-range pressure

Shotgun earns its place by solving a different problem from the two coverage weapons: concentrated damage when a dangerous enemy is already near you.

  • Choose when elites repeatedly break your perimeter.
  • Pair with ranged coverage so you are not forced close to every target.
  • Downgrade it on stages where close range is consistently unsafe.

Build the whole loadout

Use Three Weapon Jobs

A balanced loadout does not need every S-tier weapon. It needs one answer for crowds, one answer for durable targets and one answer for the weakness left by the first two.

Best rule: never spend three valuable slots solving the same problem.

1

Coverage weapon

Controls the number of active threats and keeps movement lanes open.

Best targets: Plasma Beam or Chain Lightning

2

Focused-damage weapon

Prevents bosses and elites from surviving while your crowd weapon handles smaller enemies.

Best targets: Sniper, Shotgun or a well-ranked Pistol

3

Flex or protection weapon

Fills the remaining weakness: close threats, extra ranged coverage or a useful specialist effect.

Candidates: Shuriken, Blaster, Fist or Tempest Relic

Choose by the next stage

Recommended Weapon Packages

Goal Core Weapon Second Role Flex Choice Why It Works
Balanced progression Plasma Beam Sniper or Shotgun Pistol / Shuriken Combines broad coverage with one focused answer and a stable fallback.
Boss wall Sniper Shotgun or strong Pistol Plasma Beam / Chain Lightning Adds concentrated damage without allowing normal enemies to take over the arena.
Crowd pressure Plasma Beam Chain Lightning Shotgun / Sniper Uses two different coverage patterns, then reserves one choice for durable threats.
Early account Your highest-rank Pistol or coverage weapon First strong boss option Whichever useful weapon is already developed Avoids starving permanent upgrades to chase an underleveled theoretical best weapon.
Close-range control Shotgun Plasma Beam / Chain Lightning Fist only if the stage allows it Removes immediate threats while ranged coverage reduces how often they reach you.

Persistent weapon investment

Which Weapon Should You Upgrade First?

The App shows weapon levels and ranks. Do not compare two cards by name alone; compare the role you need, the investment already made and the next useful unlock shown in your current menu.

Upgrade now

  • It is the main coverage or focused-damage weapon in most runs.
  • The next upgrade produces a visible, useful gain.
  • Its rank is already competitive with your alternatives.
  • The weapon fits your hero and preferred distance.

Save resources

  • You are upgrading only because the weapon is higher on a generic tier list.
  • It duplicates a role your loadout already handles well.
  • A heavily invested current weapon would be abandoned too early.
  • The next cost delays a more important permanent account upgrade.

Upgrade Tie-Breaker

  1. 1

    Missing role

    Fix crowd, boss or close-range failure first.

  2. 2

    Current rank

    Favor the weapon with meaningful existing investment.

  3. 3

    Next unlock

    Read the current preview before committing resources.

  4. 4

    Hero fit

    Choose the range and risk your survivor can support.

Run decision

Should You Take a New Weapon or Upgrade the Current One?

Take a new weapon if...

  • Your current loadout has no crowd coverage.
  • Bosses survive because every weapon is built for groups.
  • Close enemies reach you and nothing answers point-blank pressure.
  • The new choice fills a role instead of copying an existing one.

Upgrade the current weapon if...

  • Your loadout already covers all three core jobs.
  • The weapon is carrying the part of the run that matters most.
  • The upgrade improves a proven main weapon rather than opening a redundant slot.
  • A new low-rank weapon would dilute upgrades across too many choices.

Avoid weak loadouts

Common Weapon Ranking Mistakes

Comparing DPS from different levels

A screenshot number includes current level, rank and upgrades. It does not prove that one base weapon is universally stronger.

Taking only crowd weapons

The run can feel effortless until an elite or boss exposes the lack of focused damage.

Taking only boss weapons

Strong single-target cards do not help if normal enemies occupy every safe lane before the boss arrives.

Ignoring hero distance

Fist and Shotgun demand more close-range exposure than Sniper, Plasma Beam or other ranged choices.

Resetting investment for a tier label

A developed A-tier weapon can outperform a newly unlocked S-tier target until the new weapon catches up.

Mixing the App and browser game

The VOODOO App uses a different weapon roster. Do not search its menus for browser-only weapons or maps.

Monster Survivors App Weapon FAQ

What is the best weapon in the Monster Survivors App?

Plasma Beam is the best general-use target because broad coverage is valuable in most runs. Chain Lightning is excellent against scattered enemies. Use Shotgun or Sniper when focused damage is the bigger problem.

Is a high-level Pistol better than a low-level S-tier weapon?

It can be. The App tracks weapon levels and ranks, so existing investment matters. Keep the stronger current weapon until the new choice provides a better role and enough development to justify the switch.

Which weapons are best for bosses?

Sniper is the clearest focused-damage choice, while Shotgun can deliver close-range burst. Keep Plasma Beam or Chain Lightning in the loadout so regular enemies do not block movement during the fight.

Is Tempest Relic bad because its displayed DPS can look low?

Do not judge unlike weapons only by one DPS number. A relic or utility effect may contribute through behavior that is not captured by direct damage alone. Use it after your loadout already has dependable crowd and focused damage.

Does this list cover the online version?

No. This list covers the VOODOO App. The site's Play Online page hosts a separate browser title, so its Wooden Wand, Steel Sword and other weapon advice should not be applied here.

Use the next guide for the resource or build layer you are deciding now.

Cover Crowds, Focus a Boss, Then Fill the Weakness

The best loadout is not five copies of the same job. Build coverage first and let your current weapon ranks break close calls.